Automatic Storage Systems
Importing…/storage add name | /storage edit | /storage done
An Automatic Storage System sorts your items for you! Put unsorted items into one input chest, and the system will move them into your linked chests.
Every system has:
Items only move from the input chest to the linked chests. They do not move back to the input or between linked chests.
You can use normal chests, trapped chests, double chests, barrels, and Mega Chests. A double chest counts as one linked chest.
In this guide, the word “chest” can mean any of these.
All the chests must be in the same world and within 500 blocks of the input. One chest cannot belong to two storage systems at the same time.
Chest Filters
The system only sends the items you choose to a filter chest.
Before you link it, put one sample of every item you want it to accept inside.
For example, a chest with one oak log inside will collect oak logs. You can put several different sample items in the same chest.
The samples will not be removed when you link the chest. One of each item is enough.
Items must match the filter exactly. A named, enchanted, or damaged item counts as a different item from the normal version.
Overflow Chests
Don't want a filter? Leave a chest or barrel completely empty before you link it. It will become an overflow chest.
Overflow chests collect items that do not match a filter. They can also collect items when the correct filter chests are full.
A filter or overflow setting does not change by itself. To change it, unlink the chest and remove anything you do not want included. Then arrange the new sample items and link it again.
Create Your Storage System
Storage system names can use 1–32 letters, numbers, underscores, or hyphens. They cannot have spaces.
While you are editing, nearby linked chests will light up for you. The input chest has a different marker.
A chest may quickly open and close when you select it. This is normal!
What Happens to Your Items?
When you put items into the input chest, the system will:
If the correct filter chest cannot be used right now, the item will wait safely in the input chest.
Example
Chest A is your input. Chest B had one spruce log inside when you linked it. Barrel C was empty when you linked it.
Link Order Matters
Matching filter chests fill in the order you linked them. Overflow chests are tried afterward, also in link order.
For example, if two filter chests accept cobblestone, the one you linked first will fill first.
The Storage Menu
Use /storage to open your MineSeed Storage menu. Your player head shows how many systems you have and how many your rank allows.
Click Your Storage Systems to see your systems. In this menu:
How Many Systems Can I Make?
Add, Remove, or Change Linked Chests
To add or remove a linked chest:
To change a filter:
Every link or unlink is saved right away. /storage cancel will not undo those changes. Edit mode will close if you do nothing for 5 minutes.
Delete a System (Your Items Stay Safe)
Deleting a system only removes its links. It does not delete the items inside your chests.
You can press your drop key in the /storage menu and confirm the deletion. You can also use commands:
If the input chest is missing, use /storage list to find the system's name. Then use /storage delete name and /storage delete confirm.
Move a Linked Chest
Linked chests are protected from being broken.
You can still open linked chests and use the items inside them. If you want a different input chest, delete the system and make it again with the new input.
If Items Are Not Moving
Check these common problems:
If a Chest Will Not Link
Still stuck? Look at the chest and use /storage info, or ask a staff member for help!
Chest Shops
A linked Chest Shop can receive items that match its current stock or the products shown on its signs.
You must be allowed to use every shop connected to that chest.
A Chest Shop cannot be an overflow chest, even when it is empty. A Mega Chest can be linked to a storage system, but it cannot be used as a Chest Shop.